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Subject: Computer chess books and articles: Are there any extremely detailed ones

Author: Michael de la Maza

Date: 08:00:47 08/25/99


I'm looking for books/articles that present a chess program and explain each
line of code or subroutine in detail.  Any suggestions?

I've found three books that might do this, but I don't have any further info
about them:

1. Sargon: A computer chess program  by Dan Spracklen
   Presumably, this is a description of the famous Sargon program that ran on
Apple II machines.  Does anyone know if it explains the code in detail or is it
just an overview?

2. Computer Chess / Computer Chess II   by David Welsh, Boris Baczynsky

3. Turbo gameworks: Owner's handbook
   This is the manual for a Borland product of the mid-1980s.  The program came
with code for a variety of games, including chess.  Does anyone know if the code
is explained in the manual?

I imagine there must also be a Byte article or two that goes through a chess
program in detail.  Anyone have a specific citation?

Thanks!



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