Author: Harald Faber
Date: 03:31:54 08/27/99
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On August 26, 1999 at 12:47:43, Andrew Dados wrote: >On August 26, 1999 at 12:11:33, Harald Faber wrote: > >>On August 26, 1999 at 10:37:09, Andrew Dados wrote: >> >>>>> Duh... here we go again... >>>>>I will repeat myself: *noone talked about modifying CM file* (in fact it would >>>>>be impossible probably). We were discussing writing external adapter for King >>>>>engine... >>>> >>>>For The King is implemented in the CMXX.EXE you need to hack this .EXE file and >>>>can't extract an engine file like .dll or .eng >>>> >>>>Consider every change in the program code is called hacking, at least if you are >>>>not allowed to do so. >>> >>> FYI: exe, dll and eng are all the same file format... (try renaming *.eng to >>>exe and running it...). While *.eng are in fact dlls and can't be run as >>>standalone programs ( only difference between dll and exe ), you can not 'hack' >>>exe file to behave like dll or vice versa. All you can do is to write external >>>program acting as adapter - in analogous way as winboard can 'connect' 2 >>>external engine exe files. Would you claim that Tim Mann hacks all engines to >>>work with winboard? >>>-Andrew- >> >>You know it is vice versa. ;-) >>Seriously, of course you can call each chess program (GUI +) engine. >>Some system seperate it clearly with the engine-concept like Fritz, Winboard and >>MCS and for legality this is handled much clearer. >>Some don't. Take Rebel and CM. You certainly hurt copyright laws when extracting >>the engine code from the exe. Isn't it obvious? > >Hmm... obviously since I own only CM4000 it's obvious I have 'engine.exe' file >in its directory which is separate from 'CM4000.exe' file. Do you think it's >separated enough or should one try to separate it even further? I think it is seperate enough, but another question comes into mind: Is anyone allowed to use this engine.exe without the rest of the product?
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