Author: Robert Hyatt
Date: 13:30:15 08/28/99
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On August 27, 1999 at 23:10:54, blass uri wrote: >On August 27, 1999 at 22:59:27, Robert Hyatt wrote: > >>On August 27, 1999 at 17:49:40, Terry Ripple wrote: >> >>>Blitz:1'/Game 1999 >>> >>> 123456789012345678901234567890123456789012345678901234567890 >>>1 Hiarcs 7.32 11110111½½111111½1111111111111½11111111111111111111111½1111½ >>>2 Comet B04 00001000½½000000½0000000000000½00000000000000000000000½0000½ >>> >>>I'am using a AMD K6-2/266 and set 1.024Mb HT. (Played on a single PC) Now i - >>>know why they say Hiarcs is the best 1 min. blitz player in the world! >>> >>> If anyone would like to see the games, i will be glad to post them here in pgn. >>> >>>Best regards, >>>Terry >> >> >>Just so you know, 1 min per game, same computer, no pondering, is _highly_ >>unfavorable to null-move programs. Your computer is already very slow. And >>the shallow search depths will be a real pain for programs using the null-move >>for efficiency... > > >Hiarcs7.32 is probably a null-move program. >It was proved here that hiarcs could not find a good move from a game probably >because of this reason(after doing the good move Hiarcs understood that it was a >good move). > >Uri He may use the "null move observation" here and there.. but he doesn't use it in an uncontrolled way as does Fritz, Crafty, and a few others... IE I apply null move _everywhere_...
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