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Subject: Re: C.A.P. data total --> closing in on one million

Author: Dann Corbit

Date: 22:39:58 08/30/99

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On August 31, 1999 at 01:26:40, Michel Langeveld wrote:
>On August 30, 1999 at 22:28:59, Dann Corbit wrote:
>>There are now 854,918 EPD positions calculated at 12 minutes of PII 300 MHz CPU
>>time or more.
>>Ticking down to one million positions at long time controls:
>>1e6-854918 = 145,082 rows to go.
>
>Great!!
>
>Dann can't we help Kasparov-World project by evaluation a lot of positions VERY
>deep with the latest crafty 16.17 and other engines. Maybe a few thousands of
>position is already enough.
>
>I think if we have luck you can make yourself immortal by  finding the winning
>line.
I think such a task is possible with existing tools, but not used in the
pedagogic manner.  In the early endgame at long time controls, computers are
simply no match for a super GM.  I think that from here forward computer
testimony should simply be ignored unless a tactical line is seen that GM's
can't refute.

Here is how to beat a super GM with existing computer technology:
0.  Write a computer based system that has a pool of tasks (let's say 100K
tasks)
1.  Computers request tasks and are assigned positions.  Let's say, initially,
we assign the current position and the next 3 ply.  Then, at 12 minutes, we
"check in" with the task assigner.  We reconsider the top 3 results given all
the current data.  Given these three, we drop all work on all positions that are
not favorable, and reassign tasks.

We can work forward much deeper using a system like this than with current
techniques, I think.

We can get much deeper using a technique like this, but it would require massive
synchronization over the net or a super computer like those made by Intel for
the US government.

IMO-YMMV.

Of course, I am no expert at such things.  This is just the mental image that I
see as better than anything else we have right now.

Deep Blue, fitted with 1000 of Hsu's new chips would be an excellent
alternative.



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