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Subject: Re: two simple endings, too hard for computers?

Author: Gerrit Reubold

Date: 17:17:11 08/31/99

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Hello Howard,

>>Position from Bringer 1.4 - Crafty 16.11, after 155. ... Bb5
>>
>>8/8/2k5/1bp5/4p2p/2K1P2P/4B1P1/8 w - - 0 1
>>
>>How long does your program take to avoid the losing 156. Bc4?? Instead,
>>sacrificing the g2 pawn with Bg4 and keeping the king on c3 should be an easy
>>draw.
>
>I agree that Bg5 is better than Bc4, but I also think that black should
>win even after Bg5. Black should be able to contest
>the c8 - h3 diagonal with the bishop. Here is a sample line:
>
>1. Bg4 Bf1 2. Bf5 Bxg2 3. Be6 Bf1 4. Bf5 Kd5 5. Bd7 Ba6 6. Kb3 Bb7 7. Kc3
>Bc6 8. Bc8 Bb5 9. Bf5 Ke5 10. Bc8 Kd6 11. Bf5 Bd7 12. Bxe4 Bxh3 13. Kd2
>Ke5 14. Bc6 Be6 15. Bf3 Bf5 16. Bg2 h3 17. Bxh3

Your sample line looks OK, seems that black can win no matter what white plays.
However, from a practical point of view, it seems to be important to avoid the
move which loses immediately, and continue playing, maybe losing, maybe not.
That was the point of my post, implying the question: "What do you (fellow
programmer) do to avoid these kind of moves?"

Greetings,
Gerrit



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