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Subject: Re: Are there new ideas to make movegeneration faster ?

Author: Tord Romstad

Date: 07:28:39 09/01/99

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On September 01, 1999 at 09:02:34, Bas Hamstra wrote:

>
>Ways of generating captures and attacks fast (in my opinion):
>
>- 0x88
>- Bitboards
>- Incremental attackmap (IE attackmap is updated at make/unmake time)
>
>All these methods can see if a piece is attacked by another piece very fast,
>without scanning the board.

How do you do this without scanning the board with 0x88?

Tord



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