Author: Nicolas Carrasco
Date: 19:29:53 09/02/99
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Thanks On September 02, 1999 at 19:04:20, Ricardo Gibert wrote: >On September 02, 1999 at 18:39:41, Nicolas Carrasco wrote: > >>Dear Tom, >> >>I is a pleasure to talk with you. Your chess program is the most readable I have >>seen, but the problem I have is that your move_generation functions are too >>divided. For example captures and promotions. I also can“t understand how you >>use Min-Max and all search algorims. Can u explain me how the gen works >>(summary)? and the search algorims? >> >>Every night before getting to bed to sleep. I study your program. >> >>Thanks >> >>PS: How many Nodes per seccond your Simple Chess Program can make per seccond in >>a 32 bits mode. > >Sites with information on computer chess: > >http://www.xs4all.nl/~verhelst/chess/ >http://www.ics.uci.edu/~eppstein/180a/s97.html >http://www.maths.nott.ac.uk/personal/anw/G13GT1/compch.html#end >http://forum.swarthmore.edu/~jay/learn-game/index.html >http://www.npac.syr.edu/copywrite/pcw/node341.html >http://www.geocities.com/SiliconValley/Campus/9925/cchess.htm > >I hope this is helpful. Someone else posted a much more extensive list once. >Maybe they will repost.
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