Author: Claudio A. Amorim
Date: 06:36:03 09/07/99
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On September 07, 1999 at 06:40:02, leonid wrote: >Brute force search is the base of good chess game. True or not true? Hi, Leonid, Deep Blue team think so, but I think they're far to prove it. In fact, Deep Blue's game has not a distinctive character, except being extremly efficient. on handling highly unbalanced positions. The top microcomputer programs (like Rebel and Hiarcs), albeit much slower, display much more chess knowlegde than Deep Blue. They surely handle positional play much better. Brute force, in computer chess, is one of the means to achieve good results, but must be mixed with other techniques, to deliver great chess. Imagine Deep Blue without an openings book or a tablebase... It would play as badly as any club player. Best regards, Cláudio.
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