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Subject: Re: an idea how to generate a tactical test suite

Author: Robert Hyatt

Date: 06:42:42 09/08/99

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On September 08, 1999 at 06:31:41, blass uri wrote:

>I suggest to analyze comp-comp games from wccc(one hour per move)(it is possible
>to do it by Fritz engines).
>
>the tactical test suite can be to avoid all the blunders that the engines found.
>
>analyzing one game is some days for one computer and we have 106 games from
>wccc(I include the last draw between shredder and ferret).
>
>We need more than a year of computer time to generate this test.
>
>Uri


This is not so hard.  IE for the "Crafty goes deep" data, that also took about
a year of computing.  But with a bunch of people doing pieces in parallel on
their computers, we knocked this out in a couple of weeks or less.

Same thing could be done here as well...  a game per person, and suddenly in
2-3 days everything is done...



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