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Subject: Re: To Bob: Crafty, move ordering with SEE

Author: Steve Maughan

Date: 12:59:00 09/09/99

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>>Am I missing something?
>
>Yes.. You are assuming that nearly _every_ position is a hash hit.  This is
>wrong.  IE only about 10% or so of typical middlegame positions result in
>hash hits.  Which means that 90% of the time I am relying on _other_ move
>ordering to pick the best move.  Most of the time this is a winning capture,
>but killers and history do help.
>

I see.  Still by the virtue of the fact that you use Internal Iterative
Deepening is it not the case that you virtually force a hash hit - ie when you
do not find a hash move Crafty searches Depth-2 after which, assuming that it
finds a move score of > Alpha, it will store the position in the hash table and
this will be used as the effective hash move.  Hence for most positions there
will be a hash hit.  Am I still wide of the mark?

You help is appreciated!

Steve Maughan



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