Author: blass uri
Date: 04:22:55 09/10/99
Go up one level in this thread
On September 10, 1999 at 04:48:03, Georg v. Zimmermann wrote: >On September 09, 1999 at 22:17:25, Pete Galati wrote: > >>On September 09, 1999 at 16:36:05, Georg v. Zimmermann wrote: >> >>>1.) Is there a way to make winboard exit after any game ends (draw, mate, etc.) >>>without changing wb code ? >>> >>>2.) How do I start wb without the selection box ? >>> >>>3.) Do you know of any very simple winboard engine which would happily play >>>without kings? (like play knight vs. 3 pawns) Maybe one of your first versions >>>of chessprograms ? I only need like 1500+ strength to test something (again I >>>could simply change crafty a bit but I'm not good enough to do that in an hour >>>or so). >>> >>>Thx, >>>Tec. >> >>I'm very unclear as to what you're trying to do, but if it's any help a Winboard >>engine with a very small amount of code, in fact the Winboard stuff seams to be >>lumped into a separate .c file is Faile. >> >>I don't know it's strength and I've never tried to set up a position with. >> >>Pete > >Thanks, >I know Faile and its author, but I would still need to change it to make it play >without kings. I'm looking for a program that can play an illegal position where >there are no kings on the board (or just 1 king). It is not clear what is the target of the game when there are no kings. It may be to take all the pieces but you need to tell us a defnition of the target. What is the target if there is only 1 king. Youy must define the rules of the game that you ask engines to know to play. Uri
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