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Subject: Re: Winboard / Engine that plays illegal positions

Author: blass uri

Date: 04:22:55 09/10/99

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On September 10, 1999 at 04:48:03, Georg v. Zimmermann wrote:

>On September 09, 1999 at 22:17:25, Pete Galati wrote:
>
>>On September 09, 1999 at 16:36:05, Georg v. Zimmermann wrote:
>>
>>>1.) Is there a way to make winboard exit after any game ends (draw, mate, etc.)
>>>without changing wb code ?
>>>
>>>2.) How do I start wb without the selection box ?
>>>
>>>3.) Do you know of any very simple winboard engine which would happily play
>>>without kings? (like play knight vs. 3 pawns) Maybe one of your first versions
>>>of chessprograms ? I only need like 1500+ strength to test something (again I
>>>could simply change crafty a bit but I'm not good enough to do that in an hour
>>>or so).
>>>
>>>Thx,
>>>Tec.
>>
>>I'm very unclear as to what you're trying to do, but if it's any help a Winboard
>>engine with a very small amount of code, in fact the Winboard stuff seams to be
>>lumped into a separate .c file is Faile.
>>
>>I don't know it's strength and I've never tried to set up a position with.
>>
>>Pete
>
>Thanks,
>I know Faile and its author, but I would still need to change it to make it play
>without kings. I'm looking for a program that can play an illegal position where
>there are no kings on the board (or just 1 king).

It is not clear what is the target of the game when there are no kings.

It may be to take all the pieces but you need to tell us a defnition of the
target.

What is the target if there is only 1 king.
Youy must define the rules of the game that you ask engines to know to play.

Uri



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