Author: James Robertson
Date: 22:45:28 09/11/99
My program currently book learns by storing the result of the game in each appropriate book record (it increases the move's score if it won, and lowers it if it loses). I just remembered someone mentioning something about how Crafty book learns based only on the score it got _leaving_ the book (regardless of the result). Is this true? Does it work better? Any help or comments on what your program does would be helpful. Thanks, James
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