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Subject: Re: A good feature to have!

Author: Francois Bertin

Date: 06:03:33 09/12/99

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On September 11, 1999 at 18:48:37, Fernando Villegas wrote:

>Hi:
>I am not programmer, but I have the suspicious that that kind of thing is doable
>and  possible and meaningful only with old programs with old algorythms. Now
>programs are very sophisticated in the way they search and so, time counting is
>too much flexible, I mean, they cannot know in advance how much time they will
>take as much even in the very end of the tree examination they can discover a
>new condition that changes dramatically the score and so they take more time.

  Effectively. For example, recently I had Rebel 10's "warroom" activated
during an autoplay match between Rebel 10c and Rebel 9, where the minimum
and maximum time taken for thinking a move were displayed. During
a given move, these values could change several times, even at short time
controls like 5 sec/move.



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