Author: Ricardo Gibert
Date: 16:41:14 09/13/99
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On September 13, 1999 at 19:08:22, Bruce Moreland wrote: >On September 13, 1999 at 19:06:01, Charles Unruh wrote: > >> >> >>GM's can draw 50% of games or more at 5 minutes vs comps if that is their goal >>i.e to draw. I say this because by taking said strategy i have been able to draw >>about 15-20% of my games against comps and i'm just recently an expert. >>Anti-computer play really pays the bills when doing this. Most progs seem to >>want draws anyway, especially Genius. Now this is a bit contrary to how one >>should play to get a draw vs humans, but we aren't talking about humans here :). > >I would be happy to take you up on this. Please email me if you want to arrange >a time, and we can do this on ICC. > >Some GM's can do OK at 5 0, but there are a lot who will lose every game of a >ten-game match, I think. > >bruce I've had similar experiences on ICC. I seem to be able to score more than my fair share of draws against the computer programs playing there. If I try to win I get "embarassed". But when I play to draw, the games I've been successful (5 3 blitz unrated) at have followed 1 of 2 patterns: 1) One of the crafty clones has a penchant for unsound gambits (Englund gambit with f7-f6). I play solidly with a caro pawn structure and exchange down to an ending, which I draw. 2) I play an exchange sac, which computer programs do not cope with as well as they should. They don't understand the importance of activating their rook. One game I almost won, but I screwed up and allowed counterplay and had to force a draw. I'm 2411 on ICC. My best score in one day was 2 draws out of 4 games if I remember correctly. I feel pretty sure these programs are easier to draw than GMs.
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