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Subject: Re: How to divide $2000 - Correspondence engine?

Author: José de Jesús García Ruvalcaba

Date: 12:17:24 09/15/99

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On September 15, 1999 at 14:05:50, O. Veli wrote:

>On September 14, 1999 at 03:21:44, Ed Schröder wrote:
>
>>Therefore I am thinking about the possibility to introduce a few extra
>>categories such as:
>>
>>- make the best blitz engine
>>- make the best engine for tactics
>>- make the best engine for end-game play
>>- more?
>
>  How about best engine for correspondence play?

Good idea, but the results would be ready for year 2010.
José (:



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