Author: Enrique Irazoqui
Date: 04:16:35 09/19/99
Go up one level in this thread
On September 18, 1999 at 18:37:49, Ed Schröder wrote: >It's not so simple, consider a few points... > >#1. Instead of the move send weird stuff to the other PC as a result >the other PC will crash. Do that in case your score is below -1.xx. >Don't do it in every game. You and I checked several programs with CB and Donninger's auto232, and no program sent anything weird. >#2. Let your own program crash when you are down in score. Don't do >it every game. This can be "achieved" also manually, and it has happened twice in the few thousand games I autoplayed. >#3. Send the "move now" command to the other PC after say 10 seconds >in a 60/60 or 40/120 game. Hide it a little, nobody will notice. This can be "achieved" also manually, and it has happened twice in the few thousand games I autoplayed. >I have not the impression it currently happens but is all possible >if a programmer wants so. > >About books... > >You can easily recognize when the opponent is out of book simply by >checking the opponent response time. With this information you can >recognize the opponent. Think about this for a while. I have tried >it for my own curiosity and it simply works. Now you can do nice >things in case you know the opponent. Is it happening already? I >don't know but it can be done and quite easily. I wonder if this is so easy (the 2 versions I tried didn't make reliable identifications at all), and even if a program can identify the opponent one can easily argue that: - it would be an intelligent development in the "artificial intelligence" field. - all programmers could do it, so what's the problem? >This whole auto232 thing is so fragile that I can imagine people >don't want to touch it any longer. It has always been fragile, but more reliable than the very few manual games that can be played. Proof: you and I play thousands of automatic games, and seldom any manual ones. Why is that? :) Enrique >Ed Schroder
This page took 0 seconds to execute
Last modified: Thu, 15 Apr 21 08:11:13 -0700
Current Computer Chess Club Forums at Talkchess. This site by Sean Mintz.