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Subject: Re: are you checking in council mode

Author: Robert Hyatt

Date: 15:31:31 09/23/99

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On September 23, 1999 at 16:23:09, James T. Walker wrote:

>On September 23, 1999 at 14:33:17, Robert Hyatt wrote:
>
>>On September 23, 1999 at 13:44:36, Pete Galati wrote:
>>
>>>On September 23, 1999 at 13:32:35, James T. Walker wrote:
>>>
>>>>On September 23, 1999 at 10:50:01, Pete Galati wrote:
>>>>
>>>>>On September 23, 1999 at 10:27:21, Bernhard Bauer wrote:
>>>>>
>>>>>>On September 23, 1999 at 10:05:05, Helge Gabert wrote:
>>>>>>
>>>>>>>On September 23, 1999 at 03:21:05, Shep wrote:
>>>>>>>
>>>>>>>>On September 23, 1999 at 01:00:12, Pete Galati wrote:
>>>>>>>>
>>>>>>>>>On September 22, 1999 at 21:51:00, Helge Gabert wrote:
>>>>>>>>>
>>>>>>>>>>WCrafty 16.18 (Winboard) doesn't seem to recognize the compressed Nalimov
>>>>>>>>>>tablebases (*.emd).  However, it works fine with the uncompressed (*.nbb/nbw)
>>>>>>>>>>files.  Is there some magic trick to make it work?  Thanks for any suggestions.
>>>>>>>>>
>>>>>>>>>I hadn't been using tablebases for a long time (I don't have the space) but I
>>>>>>>>>decided to use the 3 pc tablebases and Crafty v16.18 would only see some of
>>>>>>>>>them.  I did not try decompressing them though, I just got rid of them because I
>>>>>>>>>didn't want to take the time to figure out what was going wrong.  It could be
>>>>>>>>>(?) that Crafty v16.17 does not have this problem.
>>>>>>>>>
>>>>>>>>>As far as I know I did everything right, but I should have checked the other
>>>>>>>>>programs to see if they could see all of the tablebases but I didn't, sorry.
>>>>>>>>
>>>>>>>>I tried 16.18 yesterday and did not notice anything. Running my usual test
>>>>>>>>positions, TBs like KPPKP or KQK or KNBK were accessed properly (compressed
>>>>>>>>format). I didn't verify if each and every one of the 5-man set worked, but at
>>>>>>>>least I don't see any obvious problem with TB access.
>>>>>>>>
>>>>>>>>---
>>>>>>>>Shep
>>>>>>>
>>>>>>>So what did you do?  Copy all .emd files into a directory, leave them *as is*
>>>>>>>(i.e, uncompressed), and run Crafty with command line option /tbpath=directory?
>>>>>>>If so, I'm at a loss, because that doesn't seem to work.
>>>>>>
>>>>>>I did the same. Generating 4-man tb's, compress them and use them.
>>>>>>Without any problems.
>>>>>>May be you did something very special.
>>>>>>It would be helpfull, if you could say a little more.
>>>>>>What system do you use?
>>>>>>What command do you give to crafty?
>>>>>>
>>>>>>Kind regards
>>>>>>Bernhard
>>>>>
>>>>>I don't have the impression that anybody here is checking Crafty itself to make
>>>>>sure that Crafty sees these tablebases.
>>>>>
>>>>>Pete
>>>>
>>>>Hello Pete,
>>>>Every time I add a new tablebase file I check it with Crafty to make sure it's
>>>>working OK.  As far as I can tell they are all working fine.  I have not had any
>>>>problems.  How do you deternime if it's working or not??
>>>>Jim Walker
>>>
>>>Personally I know of no way to check to see if they're working, I just check to
>>>see if Crafty recognises that they're there.  Maybe there's a better way to do
>>>it, I don't know.
>>>
>>>I just had the odd impression that people were loading up with tablebases and
>>>starting Crafty up in Winboard and assuming that they were all working, maybe
>>>I'm wrong, maybe they're paying more attention than that.
>>>
>>>Pete
>>
>>set up a position, type "go" and see if it says MatXX with <EGTB> on the end of
>>the variations.
>>
>>that's the quickest test.  and they are definitely working...
>
>Well, make sure it's a position with a mate and make sure it's a position with
>the side to mate is on the move.  Otherwise Crafty will be in the swindle mode
>and it looks like they are not working.
>Jim Walker


Ah yes... good point...  else add "swindle=off" before you start the search,
then it won't do that...



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