Author: James Robertson
Date: 21:56:39 09/27/99
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On September 27, 1999 at 21:23:39, Nicolas Carrasco wrote: >When I hear about Zeta versions, are they suposed to be very stable? If: alpha testing is done by people in the company, and beta testing is done by people in the community, then gamma (release) testing must be done by people in the world. So then, by the time we get to zeta testing it is done by space aliens? I hate to think what omega testing is.... :) >are, for example 0.01 versions = BETA? Usually, if we talk about amateur chess programs. I would expect any commercial program, regardless of version number, to have been thoroughly beta tested. But many versions witn version number > 1 are beta. Take for example Bringer 1.5beta. James (Hope my funky thought about space aliens makes sense!) > > >Thanks > > >On September 27, 1999 at 19:51:15, James Robertson wrote: > >>On September 27, 1999 at 19:19:57, Nicolas Carrasco wrote: >> >>>Hello, >>> >>>I want to read suggestions of how putting the version of my engine. >>> >>>Some examples I think UruChess 0.01 Beta/Alpha. >>>UruChess 100 >>>etc >>> >>>Can anybody expalin me the difference of Alpha and Beta version? >>> >>>Thanks >> >>I believe that nobody releases alpha versions. Alpha testing is the first >>testing that is done by the programmer, company, etc. Beta testing is a done on >>a version that is expected to be unstable. Finally, the programmer will release >>the 'release' version when he feels his program is sufficiently bug-free. :) >> >>I would strongly advise against calling your final release 'beta'. >> >>As for version numbers, the most common is just numbers. 1.0, 0.1, 2.7, etc. >>I like TCB's alternate method of leaving out the decimal point: 0043, 0042, etc. >>Another number method is to do huge numbers, e.g. CM2100, CM6000, etc. >>Many programmers go by the year of release, e.g. Win95, Win98. >> >>All methods are good. >> >>James
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