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Subject: Re: My Support of the SSDF

Author: Dann Corbit

Date: 13:26:53 09/28/99

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On September 28, 1999 at 16:22:11, blass uri wrote:

>On September 28, 1999 at 15:53:35, Dann Corbit wrote:
><snipped>
>>1.  I support the SSDF
>
>I think the main problems that I see with the ssdf games are:
>
>1)Big part of the games are not public so it is impossible to check if there are
>mistakes in the games(I found a mistake in some games when Junior was slowed
>down by a significant factor because the tester used another application in the
>same time and the tester repeated the games but unfortunately it is impossible
>to check if there are mistakes in secret games.
This is *mostly* an old problem.  They seem to publish new games here.  Do you
still see this as an issue?

>2)The "learning" problem.
>
>Some programs have learning function and some programs(mainly old programs) have
>not learning functions.
>I found that Fritz5(p200)  won rebel8(p90) the same game 5 times.
>
>I am sure that Fritz5 could earn a lot of rating if it played 400 games against
>Rebel8 instead of 40 games.
>
>The rating of a program is dependent on the question how many games every
>program play against others and is dependent on the opponents.
This is an interesting artifact.  I think (in general) it shows that programs
that learn are vastly superior to those that don't -- don't you?

In any case, the SSDF results are valid under exactly the conditions stated:
Machines configured exactly as described and run using the Chessbase autoplayer.

If anything changes -- hardware -- mode of play -- whatever...
Then we don't have nearly so good an idea of how well the programs would do.

People complain about the autoplayer -- what are the alternatives?  The SSDF has
tens of thousands of games.  I think they have a hard enough time running the
games right now without making all the moves manually (which is *Far* more prone
to human error -- what if they take too long making the moves?)

If another autoplayer were used would it be any better?



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