Author: Dann Corbit
Date: 13:26:53 09/28/99
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On September 28, 1999 at 16:22:11, blass uri wrote: >On September 28, 1999 at 15:53:35, Dann Corbit wrote: ><snipped> >>1. I support the SSDF > >I think the main problems that I see with the ssdf games are: > >1)Big part of the games are not public so it is impossible to check if there are >mistakes in the games(I found a mistake in some games when Junior was slowed >down by a significant factor because the tester used another application in the >same time and the tester repeated the games but unfortunately it is impossible >to check if there are mistakes in secret games. This is *mostly* an old problem. They seem to publish new games here. Do you still see this as an issue? >2)The "learning" problem. > >Some programs have learning function and some programs(mainly old programs) have >not learning functions. >I found that Fritz5(p200) won rebel8(p90) the same game 5 times. > >I am sure that Fritz5 could earn a lot of rating if it played 400 games against >Rebel8 instead of 40 games. > >The rating of a program is dependent on the question how many games every >program play against others and is dependent on the opponents. This is an interesting artifact. I think (in general) it shows that programs that learn are vastly superior to those that don't -- don't you? In any case, the SSDF results are valid under exactly the conditions stated: Machines configured exactly as described and run using the Chessbase autoplayer. If anything changes -- hardware -- mode of play -- whatever... Then we don't have nearly so good an idea of how well the programs would do. People complain about the autoplayer -- what are the alternatives? The SSDF has tens of thousands of games. I think they have a hard enough time running the games right now without making all the moves manually (which is *Far* more prone to human error -- what if they take too long making the moves?) If another autoplayer were used would it be any better?
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