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Subject: Human/Computer Interactive Analysis

Author: John R. Menke, Sr.

Date: 10:18:31 09/29/99


It would be very useful if chess software offered an interactive analysis
feature. It would work something like this...

First, the proposed analysis tree is constructed by computer.  Human can then
view and prune the tree before initiating analysis.  Also, human should be able
to prune while analysis is in progress, if computer gets stuck in irrelevant
branches.

This would be great for analyzing games or positions, possibly speeding up the
analysis several times compared to currect software.  It also offers the
possibility for a new human+computer chess playing standard for competitions
where they are allowed to freely consult. Surely human+computer is potentially
much stronger than either alone, maybe 200+ ELO points stronger!?  Isn't that
the next quantum leap for chess software that everyone is looking for?

--JRM



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