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Subject: Re: Making a computer play more like a human

Author: Jari Huikari

Date: 06:16:41 10/01/99

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On September 29, 1999 at 20:52:37, Michael Fuhrmann wrote:

> And (b) Does anyone else agree that if a computer could do this, it
> would add a human-like, "psychological" dimension to its arsenal?

Yes. I agree. Against humans and especially in blitz games the best
move could be chosen very differently from playing against other computer
opponents.

Perhaps programs could be tuned to mind less about pawn captures when
playing against humans. I think computers can quite often be fooled to
bad positions by "giving" them pawns.

					Jari



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