Author: Jari Huikari
Date: 06:16:41 10/01/99
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On September 29, 1999 at 20:52:37, Michael Fuhrmann wrote: > And (b) Does anyone else agree that if a computer could do this, it > would add a human-like, "psychological" dimension to its arsenal? Yes. I agree. Against humans and especially in blitz games the best move could be chosen very differently from playing against other computer opponents. Perhaps programs could be tuned to mind less about pawn captures when playing against humans. I think computers can quite often be fooled to bad positions by "giving" them pawns. Jari
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