Author: Pete Galati
Date: 00:12:17 10/02/99
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On October 02, 1999 at 01:22:23, Robert Hyatt wrote: >On October 01, 1999 at 14:39:31, Dann Corbit wrote: > >>Take the 2 million games from my ftp site and build a book for Crafty with every >>move in it. With that opening book, it will play just like a human. It still >>does pretty good (I think because it sees win/loss/draw statistics). But it >>will have an occasional horrible gaffe too. Just like a human. > > >The problem is that the gaffes will be few and far between, because the game >of chess is so big, even a PGN book with 10 million games barely covers the >first 10 moves solidly... with the 'enormous' book I still find crafty out >of the book inside 10 moves in most games. So you have to hope for early >blunders, or else play against a very strong opponent for the rest of the >game... > >tis better, probably, to tone down the scoring with the adjustable parameters >and 'dumb it down'... I've been hanging on to this thing from the Crafty mailing list sent in by José de Jesús García Ruvalcaba months ago, and I still havn't tried it yet, do you mean like this? : extension one-rep 0 extension in-check 0 extension recap 0 extension pushpp 0 extension threat 0 extension singular 0 evaluation asymmetry 0 evaluation bscale 0 evaluation kscale 0 evaluation pscale 0 evaluation ppscale 0 evaluation tropism 0 learn=0 Pete
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