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Subject: need advice

Author: Scott Gasch

Date: 16:23:43 10/04/99


Hi.  With a lot of help from this community I have been developing a chess
engine in my spare time.  I am a little discouraged by its performance playing
on online chess servers.

Despite implementing and testing many "features" the program still plays ~2000
rated (ICC) chess.  By watching games I have concluded that the reason for this
is the weakness of its eval routine.  It does not pay attention to its king
safety enough and is not very good at endgames.

What are some king safety mechanisms people use in their evals?  Has anyone
written a significantly different eval to use in endgame situations?  How do you
define endgame?

Thanks,
Scott



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