Author: Scott Gasch
Date: 16:23:43 10/04/99
Hi. With a lot of help from this community I have been developing a chess engine in my spare time. I am a little discouraged by its performance playing on online chess servers. Despite implementing and testing many "features" the program still plays ~2000 rated (ICC) chess. By watching games I have concluded that the reason for this is the weakness of its eval routine. It does not pay attention to its king safety enough and is not very good at endgames. What are some king safety mechanisms people use in their evals? Has anyone written a significantly different eval to use in endgame situations? How do you define endgame? Thanks, Scott
This page took 0 seconds to execute
Last modified: Thu, 15 Apr 21 08:11:13 -0700
Current Computer Chess Club Forums at Talkchess. This site by Sean Mintz.