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Subject: Re: Nunn test is good!!

Author: Robert Hyatt

Date: 11:08:26 10/07/99

Go up one level in this thread


On October 07, 1999 at 12:41:12, José Carlos wrote:

>On October 07, 1999 at 10:05:50, Robert Hyatt wrote:
>
>>On October 07, 1999 at 01:24:47, Jouni Uski wrote:
>>
>>>On October 06, 1999 at 09:44:36, Robert Hyatt wrote:
>>>
>>>>On October 06, 1999 at 07:09:18, Jouni Uski wrote:
>>>>
>>>>>On October 06, 1999 at 05:39:01, Georg v. Zimmermann wrote:
>>>>>
>>>>>>20 games far too few to make any judgement. Did you delete the learning files ?
>>>>>>Change yout time control a little bit, and see what happenes. You'll be
>>>>>>suprised.
>>>>>>
>>>>>>Regards,
>>>>>>
>>>>>>--Tec
>>>>>
>>>>>My point just is, that 20 games is enough! Even if statistics say You need
>>>>>100s of games...
>>>>>
>>>>>I don't enable learning ever. If I change time control a little bit, no change
>>>>>in scores.
>>>>>
>>>>>Jouni
>>>>
>>>>
>>>>Why play a match with learning off?
>>>
>>>Because under Fritz learning changes Fritz general book. I don't want all
>>>programs to modify it. Specially in blitz matches it makes no sense.
>>>
>>>Jouni
>>
>>
>>It does make sense in Fritz.  They use the same learning algorithm I use in
>>Crafty, which means they 'scale' the learning results based on the search depth.
>>Nothing wrong with learning from blitz games, just so you can tell the
>>difference between blitz and standard somehow.
>>
>>However, playing with 'fritz book' doesn't make a lot of sense, if a program
>>has its own book.  Why force them to follow lines that someone thinks is good
>>for fritz?
>
>  Anyway, Bob, how does Crafty solve the problem that Fritz resets the game
>every move, forcing to clear hash tables. Another problem is that with log file
>activated, a game under Fritz generates so many log files as moves the game has.
>
>  José C.


If it still does that, Crafty _can't_ solve it, since it is beyond the control
of the engine.  I thought that they had stopped that after the first iteration
of their GUI???  But if you get a log file for each move, then something is
broken and it isn't Crafty... sounds wrong...

Bob



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