Author: Robert Hyatt
Date: 05:35:00 10/08/99
Go up one level in this thread
On October 07, 1999 at 23:41:04, Christophe Theron wrote: >On October 07, 1999 at 10:27:55, Robert Hyatt wrote: > >>On October 07, 1999 at 00:45:55, Christophe Theron wrote: > >(talking about Crafty) > >>>* It is not designed to play a game with ponder=off >> >>true... >> >>>* It is not designed for slow computers >> >> >>true... >> >>>* It is not designed for 32 bits computers. >>> >> >>true, but it plays just fine on 32 bit computers... >> >>> >>>Am I correct, or is one of the above points wrong? >>> >> >> >>depends on the point you make with the point. It is designed around >>64 bit machines. It plays fine on decent 32 bit machines. Which is >>why I test only on my PII/xeon... > > >So in the case somebody wants to play Tiger against Crafty (played on two >identical PCs), and wants a good number of games in a reasonnable amount of >time, what would be the minimum requirements you would consider as fair for your >program? > >I mean which time control and which processor speed, or which combination of the >two? > >(Personally I have no requirement, except that the game should not be shorter >than game in 4. Apart from that I would be satisified with any time control at >any processor speed) > > > > Christophe all that I particularly care about is that the games be played on two machines of roughly comparable speeds/memory. Other minor considerations: (1) use crafty's book. Not the Fritz book, the Hiarcs book, the Genius book, or any other book. Put the tablebases on hard drive, not on a CD, as that will kill it when it starts probing in the search. Other than that, anything is fine. Using two machines, ponder=off is not needed. The rest is just common sense. Crafty has stuff in its book that helps it choose which line to play. Using other books means that they are running using the Fritz gui, which means _CRAFTY_ doesn't make the opening moves at all, it has no control until out of book. I would _love_ to be able to choose my opponent's opening moves. :)
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