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Subject: Re: Saboteur - A Java chess engine

Author: Josh Levine

Date: 11:14:17 10/09/99

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>Hi Josh!
>
>Finally here in the CCC! :)
>
>I still wonder how you did it in Java. Do you use a simple static evaluation?
>
>Alessandro

I use an evaluation similar to crafty (but I wrote it before I looked at crafty)
:) :) I have heuristics for development(tempo, blocked pawns, center pawns),
pawn structure(doubled, isolated, weak), king safety(pawn cover, piece
proximity), passed pawns(obstructed, supported), bad trades, and individual
pieces.

hope this answers your question :)

Josh



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