Author: Normand M. Blais
Date: 12:54:11 10/10/99
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On October 10, 1999 at 06:18:28, Keith Kitson wrote: >I should think it woul dbe possible to write a chess program in any general >programming language. > >However, there are several issues to consider IMHO before selecting the >language. Like, is the executed code interpreted or compiled, this will have a >marked effect on the speed of execution of each instruction and hence the speed >of the program. Is the language flexible and versatile enough to write for the >windows environment? > ... >Keith Three years ago I discovered an interesting programming language for DOS called EUPHORIA (A name is a name!). The syntax is a mix between PASCAL and C. I found it very easy to learn (small language) and very enjoyable to use. But it is a semi-interpreted language (The code is first read and then the program is executed). It is faster than QBASIC but still slower than C. Last year, I translated TSCP into EUPHORIA for my own curiosity. It was the first real chess program written in that language. Since then I'm trying to write my own using the same language. I'm not a programmer (confession). I'm not a chess player either (even though I use to have a USCF rating of 1804). But I like chess programming and, for now, EUPHORIA is what I use. You can download the EUPHORIA version TSCP at my site: http://sites.netscape.net/nmblais/prog N.M.B.
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