Author: Micheal Cummings
Date: 20:59:49 10/10/99
Go up one level in this thread
On October 10, 1999 at 20:03:03, Dave Gomboc wrote: >On October 10, 1999 at 09:12:23, Micheal Cummings wrote: > >>Like I said in a previous post, CM6K had 3 patches too many. There should be >>none. > >Okay, but it isn't a perfect world, and given the state of the original release, >I'd much rather take 3 patches than none. :-) > >Dave What really gets me is the fact that the bugs are pretty easy to spot. Errors in tutorials, some in the control features. All this takes is for someone to go over them to check, and if someone did do this then they should be given the sack if that is their job, because missing so many things is quite pathetic. I have bought many games more complex and larger than what CM6K and CM7K were. And never had a problem nor ever needed a patch to fix bugs mainly cause there were not any that required worrying abouut, or that you ever knew of. I just wonder what you would do with the Playstation or gameboy versions of chessmaster if there were so many bugs in a program, No chance for patches there. I just do not think that mindscape put in the effort in making this program that they should. Put a pretty interface that looks pleasant, add some nice multimedia features, sell it to the mass market. I just wonder how many times your system crashes and you think it was just your computer playing up, when in fact it had to do with poor programming.
This page took 0 seconds to execute
Last modified: Thu, 15 Apr 21 08:11:13 -0700
Current Computer Chess Club Forums at Talkchess. This site by Sean Mintz.