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Subject: Re: playing on slow hardware

Author: Bas Hamstra

Date: 08:33:04 10/11/99

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On October 07, 1999 at 13:48:56, Scott Gasch wrote:

>
>Hi,
>
>I have a old DEC that I ported my engine to (kinda just to see if it would port
>nicely).  Anyway, when it plays there it gets only about 1500 nps...
>
>On fast hardware I am able to draw (and sometimes beat) gnuchess.  When I lose
>it is at least hard fought.  On the DEC, though, where searches rarely get past
>4 ply, gnuchess _kills_ me.
>
>I suppose this is because of superior move ordering in gnuchess (such that the
>first move it considers is more likely to be a good move?).  But I am
>considering moves in what I think is a good order... Does anyone have an
>alternate explaination?
>
>I ask because it occurs to me that if I can improve the code so that it is
>competitive with gnuchess on the slow machine, it will improve on faster
>machines too...

It kills my program often too, though I think my program thinks much deeper. I
think it is it's eval that is pretty good. Often I see my program come good out
of the opening (without book). Both programs agree GNU is slightly worse. But
then, GNU takes the initiative, with many pawnmoves and not much later GNU says
1,70 where my Eval is close to zero. And I think it *sees* something that my
Eval doesn't see at all. Alsmost always it is right. And it's no tactical shots
it sees, I don't think. For *occasionally* it appears to be wrong and that score
melts away... Must be eval.



Regards,
Bas Hamstra.




























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