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Subject: a couple questions about crafty and tablebases

Author: Paul Svelmoe

Date: 16:37:12 10/11/99


Hi,
  I've heard some of the talk about how hard it would be to generate 6 man
tablebases such as the one that's in demand now (kqpkqp).  Is there any way it
could be done within a week or 2, modifying the generator, etc., if the white
pawn was at g7 and the black pawn at d4, thereby eliminating all other pawn
position possibilities?  Also, I might add, it would be acceptable to disallow
underpromotion.  Also, I might add, we could probably get 20 or 30 programmers
working on the task 2 or 3 hours a day for modifying the generator. (Would it
really be that difficult??).  Also, I might add, one of us probably has access
to 64 bit hardware.
  As for crafty, how does one go about modifying wcrafty?  When you download it,
all you get is the executable with no source code as in regular crafty.  If it's
not possible, what command-line options would be best to optimize it for the
position white: Kh6, Pg6, Qd4 and black: Kb2, Pd5, Qf5?
Many thanks,
Paul



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