Computer Chess Club Archives


Search

Terms

Messages

Subject: Re: a couple questions about crafty and tablebases

Author: Eugene Nalimov

Date: 17:58:42 10/11/99

Go up one level in this thread


You can pick up the generator source and probing code at
ftp://ftp.cis.uab.edu/pub/hyatt/TB/tbgen.zip. Feel free to modify it as you
wish.

Eugene

On October 11, 1999 at 19:37:12, Paul Svelmoe wrote:

>Hi,
>  I've heard some of the talk about how hard it would be to generate 6 man
>tablebases such as the one that's in demand now (kqpkqp).  Is there any way it
>could be done within a week or 2, modifying the generator, etc., if the white
>pawn was at g7 and the black pawn at d4, thereby eliminating all other pawn
>position possibilities?  Also, I might add, it would be acceptable to disallow
>underpromotion.  Also, I might add, we could probably get 20 or 30 programmers
>working on the task 2 or 3 hours a day for modifying the generator. (Would it
>really be that difficult??).  Also, I might add, one of us probably has access
>to 64 bit hardware.
>  As for crafty, how does one go about modifying wcrafty?  When you download it,
>all you get is the executable with no source code as in regular crafty.  If it's
>not possible, what command-line options would be best to optimize it for the
>position white: Kh6, Pg6, Qd4 and black: Kb2, Pd5, Qf5?
>Many thanks,
>Paul



This page took 0 seconds to execute

Last modified: Thu, 15 Apr 21 08:11:13 -0700

Current Computer Chess Club Forums at Talkchess. This site by Sean Mintz.