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Subject: Re: NEVER saw Hiarcs7.32 lose on time like in your game??

Author: blass uri

Date: 21:02:43 10/13/99

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On October 13, 1999 at 21:36:54, Robert Hyatt wrote:

>On October 13, 1999 at 19:50:41, Dave Gomboc wrote:
>
>>On October 13, 1999 at 12:18:57, Robert Hyatt wrote:
>>
>>>On October 13, 1999 at 03:34:11, Shep wrote:
>>>
>>>>On October 12, 1999 at 13:59:47, Christophe Theron wrote:
>>>>
>>>>
>>>>>>this case 7.5 minutes. In this case I saw instead that Hiarcs, with 1 or 2
>>>>>>minutes left after move 52, used all its time, with the word TIME appearing on
>>>>>>its clock. I had never seen this before either. In this 8th game it was lost
>>>>>>anyway, but Hiarcs lost on time.
>>>>>>
>>>>>>Enrique
>>>>>>
>>>>>>>Regards,
>>>>>>>Terry
>>>>>
>>>>>
>>>>>Very human-like, this time management! :)
>>>>
>>>>I have seen this often, especially in Hiarcs 6. At move 32, its eval drops from
>>>>+0.1 to -1.5 and it suddenly uses like 30 minutes for that move, so that only 5
>>>>minutes remain for the last 8 moves. In other words, Hiarcs is the only program
>>>>that really gets into time trouble like a human.
>>>>
>>>>---
>>>>Shep
>>>
>>>
>>>This still sounds like a _serious_ "bug" to me.  -1.5 is not absolutely losing
>>>by any measure.  But 5 minutes for 8 moves probably is losing against a good
>>>opponent with way more time.
>>>
>>>A fine line exists between using just enough time to save yourself, and using
>>>too much time and basically leaving the game resignable.
>>
>>A drop from 0.1 to -1.5 is an excellent time to start panicking.
>>
>>Dave
>
>
>
>Yes... but with caution.  -1.5 isn't necessarily losing.  Time == 0 is
>absolutely losing.

Time==0 is absolutely losing but 5 minutes for 8 moves at tournament time
control is not close to be absolutely losing.

If I suppose the opponent has 24 minutes for 8 moves then this case is better
than 24/5 hardware advantage for 8 moves because of the permanent brain and even
24/5 hardware advantage for the all game and not only for 8 moves is not
absolutely losing.

Uri

Uri



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