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Subject: Re: Tips for setting up engine on FICS

Author: Robert Hyatt

Date: 15:03:45 10/14/99

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On October 14, 1999 at 09:29:31, Luca Dormio wrote:

>Hi,
>i've just completed the first working version of my winboard engine; it's called
>'LarsenVB' and it's written in Visual Basic....
>ok, ok ..... stop laughing now :)
>
>I'm starting my testing on FICs and i still have a couple of question unsolved:
>
>draws: currently i don't allow draws by agreement; the engine refuses the draw
>request simply by making its move, how can i add a short tell like "sorry, this
>computer ...."? maybe with 'tellics' command?

yes...  or this:

   print "decline"
   print "tellics say sorry but this computer doesn't accept draws yet."


>
>seek: i would like to issue a seek continuously; i include it in my ics.ini to
>issue the command at logon, is it correct to use the -zippyGameEnd option to
>repeat the command after every game?


yes... just set up an alias for gameend.


>
>resuming adjourned games: zippy.README states "The getMoveList option controls
>how adjourned games are	continued.  If it is True (the default), xboard fetches
>the move list from ICS and feeds it into the chess program before having the
>program start play." in which way winboard does this? simply by setting force
>mode on, then submitting every single move then finally using
>"white"/"black"/"go" commands?
>
>Thanks in advance.
>Luca


It sends a 'force' command.  Then it stuffs a bunch of moves into your program.
You have to read them, starting as white and alternating sides each move, and
update the board.  It will eventually send you a white/black command which
should terminate 'force' mode and then either send you a move to make and start
you to searching, or it will send you a 'go' (all is in engine-intf.txt)



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