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Subject: Re: Yes according to CSS magazine!

Author: Robert Hyatt

Date: 08:25:33 10/15/99

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On October 15, 1999 at 01:16:42, Kai Skibbe wrote:

>On October 14, 1999 at 10:32:21, Georg v. Zimmermann wrote:
>
>>And what about the pipe to HT-memory ? uh oh, I don't think I like the idea of
>>pondering on 1 computer.
>
>I don´t think that it´s a big problem. I have a dual celeron board and I am
>testing Fritz6 Beta since 4 weeks. In engine-engine games it´s very interesting
>to see full search infos of both engines. The nodes/seconds of the engines are
>not significantly slower. I don´t know, if they are slower at all. So the memory
>seems not to be a bottleneck.
>
>
>Kai


Fritz is probably a bad test.  It has never been a "smart" program, and has
always relied on fast search speeds.  Which means it probably fits totally in
cache except for the occasional hash references.  Try programs that have a much
bigger 'cache footprint'.  Crafty.  Hiarcs.  Rebel.  I definitely see things
drop.  Best way to test this would be to take a program (say crafty) and run
a single test position thru it using 1 cpu.  Search to a fixed depth.  Then
run that same test two times at once, so that each test gets run on a different
cpu.  Check the times.  On the dual I have here it is slower.  This same test is
good on quads although the 4-way interleaving really does work...



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