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Subject: Re: Update on Rebel -Lithuania Re-match?

Author: Ed Schröder

Date: 02:21:09 10/16/99

Go up one level in this thread


On October 16, 1999 at 05:10:30, blass uri wrote:

>On October 16, 1999 at 01:35:50, Robert Hyatt wrote:
>
>>On October 16, 1999 at 00:56:33, blass uri wrote:
>>
>>>On October 15, 1999 at 23:38:28, Robert Hyatt wrote:
>>>
>>>>On October 15, 1999 at 16:11:23, blass uri wrote:
>>>>
>>>>>On October 15, 1999 at 16:00:08, James Robertson wrote:
>>>>>
>>>>>>On October 15, 1999 at 15:38:11, James T. Walker wrote:
>>>>>>
>>>>>>>On October 15, 1999 at 15:25:03, Robert Hyatt wrote:
>>>>>>>
>>>>>>>>On October 15, 1999 at 15:08:59, odell hall wrote:
>>>>>>>>
>>>>>>>>>On October 15, 1999 at 15:00:11, Robert Hyatt wrote:
>>>>>>>>>
>>>>>>>>>>On October 15, 1999 at 13:25:17, Howard Exner wrote:
>>>>>>>>>>
>>>>>>>>>>>Anyone have the scoop on this re-match? Watching the one game on the rebel page
>>>>>>>>>>>but how are the other three games unfolding?
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>Rebel won 1 game, lost 2, and drew 1.
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>> Unfortunately a very disapointing result for Rebel, I bet your real happy! I
>>>>>>>>>don't know what these two losses mean , since the I'ms are very strong  and
>>>>>>>>>capable of beating any grandmaster on any given day.
>>>>>>>>
>>>>>>>>
>>>>>>>>_I_ happen to be pulling for the computer in every game.  But I am realistic
>>>>>>>>in my expectations of the outcome.  This result wasn't bad.  1.5 vs 2.5 for
>>>>>>>>4 IM players in 4 40/2hr games is not a bad result.  It is right in line with
>>>>>>>>what I would expect/hope for myself.  2-2 would have been very good.
>>>>>>>
>>>>>>>Honestly Bob,
>>>>>>>This is a disappointing performance by Rebel.  Considering it's past performance
>>>>>>>vs GMs/IMs.  But it also is to be expected.  Human IM's/GM's also have bad
>>>>>>>results occasionally.  Only the overall performance is what matters.  In that
>>>>>>>respect it is still doing very good.  I think we should not lose sight of the
>>>>>>>fact that this type of "Challenge" will show the computers in the worst >possible light.
>>>>>>
>>>>>>Why?
>>>>>>
>>>>>>>There can be no doubt that computers playing in a 4 round swill style
>>>>>>>system or even in a round robin tournament would do much better than what we
>>>>>>>will see in this format.  It will not give us the "Rating" we are looking for
>>>>>>>unless the worst case rating is what you're trying to establish.
>>>>>>>Jim Walker
>>>>>>
>>>>>>I disagree. It does not seem obvious to me that Rebel would do better in a
>>>>>>tournament, and there is no evidence to suggest this.
>>>>>>
>>>>>>James
>>>>>
>>>>>The simple fact is that in a tournament the players are not prepared only
>>>>>against one player.
>>>>>
>>>>>There is another reason to assume Rebel would do better in a tournament
>>>>>
>>>>>The reason is very simple:
>>>>>the level in chess is not transitive.
>>>>>
>>>>>GM can be better than an IM
>>>>>IM can be better than a computer
>>>>>and the computer can be better than the first GM.
>>>>>
>>>>>The first GM knows that Rebel is better than him(her) so (s)he is not going to
>>>>>play against Rebel in this situation.
>>>>>
>>>>>(s)he may play in a tournament when rebel is only one of 10 players (s)he is
>>>>>going to play.
>>>>>
>>>>>Uri
>>>>
>>>>
>>>>I think this is way over-rated here.  Because "rebel" after the first GM game
>>>>is not the same as "rebel" before the second GM game.  Rebel is a moving
>>>>target since it is being changed every week, just like crafty.  They can't
>>>>really prepare a lot based on prior games.  IE I would be perfectly happy
>>>>playing the _same_ GM one game per week for a year.  And would expect to do
>>>>just as well as if I played 52 games in one tournament vs 52 different GM
>>>>players.  It isn't easy to prepare vs a 'development' program.  If he was
>>>>playing a released version of rebel that couldn't be changed, that would be
>>>>a _big_ advantage.  But that isn't happening here...
>>>
>>>I do not agree.
>>>
>>>I think that playing the same player again and again is a disadvantage because
>>>the opponent may learn about the weaknesses of crafty by playing at home against
>>>it(you can change the opening but I do not think that you can fix most of the
>>>positional weaknesses).
>>>
>>>If you play in one tournament then the opponents will have less time to learn
>>>about it because they have to prepare also against other GM's
>>>
>>>Uri
>>
>>
>>This is simple to test... just drop in on ICC and ask "udav" or "vic11" or
>>"cptnbluebear" or "dlugy" or you pick one...  Ask (say) cptnbluebear "you
>>often play crafty 40 games in one day, for days on end.  Is it any easier to
>>beat the last day than it was the first day, since you have seen it play so
>>many games?"  I'll bet the answer is "no" based on actual game results I see.
>>Because I change the thing daily.  plus the book learning avoids repeating
>>bad lines.  etc..
>
>The difference is that in ICC the games are not tournament time control
>and the opponents do not prepare seriously for these game like for tournament
>time control.
>
>It is interesting to hear if they have the same opinion if the games were
>tournament time control and one game for a week so they can play against crafty
>at home(of course not with the same opening book) between the games and analyze
>the games to learn more about crafty's positional mistakes.
>
>Uri

Playing ICC is lots of fun. But consider this: playing chess behind a
computer screen moving the pieces with a mouse is a whole different
world than playing behind a wooden board feeling the chess pieces in
your hands. Difference in ELO? 100? maybe 200?

Ed



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