Author: Jari Huikari
Date: 04:23:30 10/19/99
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On October 18, 1999 at 11:32:57, José Carlos wrote: > > This is from Averno 0.20 log file. It takes two minutes to see mate in 10, >although it shows the PV to mate in 6! I'll check if anything is going wrong... Does something similar happen in shorter mating problems with Averno too? (E.g. claims mate in 3 to be mate in 5 or something.) The older version of Nero 5 (in Gambit-Soft downloads) calculated the solution in less than a second using some 2600 nodes only, because it looks first for this kind of forced lines. Current version took some 15 seconds. CM3000 and Colossus took so much time that I interrupted them because I got tired to wait... When I gave them the first move, they found quite soon the mate in 5. Jari
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