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Subject: Re: Forward pruning

Author: Antonio Dieguez

Date: 08:06:20 10/20/99

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On October 19, 1999 at 11:31:24, Robert Hyatt wrote:

>On October 19, 1999 at 07:40:54, Antonio Dieguez wrote:
>
>>On October 18, 1999 at 16:55:42, Heiko Mikala wrote:
>>
>>>Hi Robert!
>>>
>>>>In crafty, 'razoring' is gone...  I didn't like it overall and finally took it
>>>>out forever...
>>>
>>>Good! That makes me feel much better in my ongoing experiments to eliminate
>>>razoring from my own program :-)
>>>
>>>Heiko.
>>
>>am sorry, I know that many posts about razoring could have been posted but I
>>have dont seen it, can you tell me whats that?
>>
>>thanks.
>>
>>
>>me.
>
>
>What I did was pretty simple.  If I am 2 plies away from calling Quiesce()
>(ie I am doing a 10 ply search and I am at ply=8), then I took a look at the
>static evaluation (which includes material) and if that looked 'uninteresting'
>and the current move I am about to try also looks 'uninteresting' (ie not a
>check, nor a capture, nor a pawn promotion, or a passed pawn push, etc.) then I
>reduced the depth by one ply (extra) which takes the search right to Quiesce and
>saves one ply of effort.
>
>It is sort of the antithesis of extensions...  where you extend interesting
>lines, and reduce the depth of uninteresting positions.  It can save time.  And
>it can hids tactics for one extra ply if the position appears to be unintersting
>but actually is very 'sharp'.

okey, I think I knew what were razoring since I have implemented them and at
this moment exactly two plies before the extensions :) but its pretty simple
now, and even the position is trowed away instantly, more risk so.

A million of Thanks.



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