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Subject: Re: Evaluating Mobility

Author: Dave Gomboc

Date: 19:14:01 10/21/99

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On October 21, 1999 at 17:25:32, KarinsDad wrote:

>The problem is not one of how many squares can a piece move to, but rather how
>many squares can a piece move to safely. Additionally, if you analyze GM games,
>you will notice that a square that does not really look safe, is safe due to
>some condition of the board. However, I just let the search engine take care of
>that one.

The problem is even bigger than this, of course.  It doesn't really matter how
many squares a piece can safely move to, what matters is whether it can continue
to do something useful, or move to somewhere where it can do something useful.

Dave



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