Author: Dave Gomboc
Date: 19:14:01 10/21/99
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On October 21, 1999 at 17:25:32, KarinsDad wrote: >The problem is not one of how many squares can a piece move to, but rather how >many squares can a piece move to safely. Additionally, if you analyze GM games, >you will notice that a square that does not really look safe, is safe due to >some condition of the board. However, I just let the search engine take care of >that one. The problem is even bigger than this, of course. It doesn't really matter how many squares a piece can safely move to, what matters is whether it can continue to do something useful, or move to somewhere where it can do something useful. Dave
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