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Subject: Re: CM Ferret personality tested vs 28 more ferret games.

Author: Shep

Date: 02:30:15 10/22/99

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On October 22, 1999 at 03:06:37, Martin Grabriel wrote:

>Below is just my pure fantasy (no malice intended, just thinking out loud):
>
>Somewhere in the near future....
>The brain of any chess program is its evaluation function. What if CM10k comes
>with a learning function that could adjust its evaluation parameters on its own
>to get 98% to 100% match of moves in a database of games of any of the top-of-
>the-line programs. Then it would mean that it could clone itself to the program
>just like what  Charles is doing manually. Imagine creating a database of Hiarcs
>10.64 (64 bit:)) games and let CM10k analyse through (with auto-adjusted
>analysis time per move to mimic hardware and time control used in each of the
>actual game in the database). Then CM10k stores the evaluation parameters as a
>`Hiarcs.cmx' personality. That would make you want to buy CM10k ?  Then
>Mindscape may want to pay Charles for the idea.
>
>CM's analysis at present already measures in % terms the moves made by a
>player/another program to which it agrees or disagrees based on CM's evaluation
>funtion. It could easily be programmed to work backwards to get close to 100%
>agreement by adjusting its evaluation function. The end result is that
>Hiarcs.cmx might not be identical to the real Hiarcs, but as a `clone' it would
>have resemblance.
>
>In fact not just CM, any of the existing programs could have this new cloning
>function for its next function.

I think if it were that easy, we would have a Super-GM program already. Just
take the 600+ Kasparov games from most common databases and auto-adjust your
program's parameters to it...
But it's like test-suite tuning, it generally won't make the program play much
better.

---
Shep




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