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Subject: Re: Positional Play (Only 2700+ GMs need respond please)

Author: Bruce Moreland

Date: 23:21:01 10/22/99

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On October 22, 1999 at 23:34:02, walter irvin wrote:

>i think computers can play at and beyond gm level . if a computer is fast enough
>then who is to say where tactics end and strategy begins .i mean if a program
>could hit 25 to 30 ply what chance would anyone have?????? all a computer needs
>to see is the end result before the human can see it .

You'd beat such a thing by giving it a long-term positional weakness and kicking
it as hard as you could.  Eventually the thing would see that it is going to
lose material, and it would fall over, vomit a few times, and die.

Another way would be to get an obviously winning attack and let it play itself.

Imagine you are going down a dead-end street that has no "dead end" sign.  If
you can see a long ways, perhaps you can see the end of the street, realize it
is a dead end, and turn around, before you get permanently stuck in there.

But if the street is longer, you can't see the end.  OK, so perhaps you learn to
see better, so you can see to the end of this one, but there are always longer
dead-end streets.

A strength of the GM player is the ability to identify nasty dead-end streets.

bruce




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