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Subject: Re: Eval tuning based on LCTII results

Author: Andrew Dados

Date: 13:23:45 10/25/99

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On October 25, 1999 at 16:17:18, Andrew Dados wrote:

>On October 25, 1999 at 14:45:29, Scott Gasch wrote:
>
>>Hello.
>>
>>I recently ran the LCTII test positions against my engine.  Suffice to say it
>>did badly.  It solved almost all of the tactical positions rather quickly (where
>>a material advantage or a mate was possible).  However it did not get many of
>>the others.  This tells me that it is too materialistic (since it does not miss
>>any ways to grab pieces) but it has nowhere near enough positional knowledge.
>>
>>I'd like to use the information from the ones it missed in order to better tune
>>the eval.  However, I do not know enough about chess to understand why one of
>>the solutions is the best in some cases.  Has anyone written a kind of "here is
>>the reason the solution is the best move" document about this test suite or any
>>test suite?
>>
>>I'm currently re-running the test with a larger lazy-eval and delta pruning
>>window... If anyone is interested I will post the results here.
>>
>>Thanks,
>>Scott
>
>   There are at least 2 'positional' positions in LCTII I would consider
>tactical: 'pos6' and 'pos9' (solutions e5 and Qd4, respectively).
>I think turning your eval to positional part of LCTII is waste of time -
>positions are pretty specific, they hardly address 'proper positional play'
>issue, at least for programs of 'medium'(whatever that means) strength. I would
>focus myself on such practical situations, like, for example, 2 sicillian
>classic puter mistakes: avoiding e5 with black which would create weak pawn on
>d6 and avoiding Nd4xf6 with white... once one has such a 'typical' positions
>figured out -

 - it's then time to try LCTII, imo. I wouldn't tweak my eval much just to solve
those, though.

-Andrew-

p.s. arrrgh - @#%^! browser!



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