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Subject: Re: Crafty rating on ICC

Author: Robert Hyatt

Date: 21:03:54 10/26/99

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On October 26, 1999 at 14:50:25, Peter Kappler wrote:

>On October 26, 1999 at 12:54:02, Amir Ban wrote:
>
>>On October 25, 1999 at 23:04:42, Peter Kappler wrote:
>>
>>>On October 25, 1999 at 22:06:11, Robert Hyatt wrote:
>>>
>>>>On October 25, 1999 at 21:26:11, Jerry wrote:
>>>>
>>>>>On October 25, 1999 at 20:39:05, Michael Fuhrmann wrote:
>>>>>
>>>>>>Crafty's Blitz rating on ICC hit an incredible 3262 today. It's a new high for
>>>>>>Crafty, which is miles ahead of the competition on the ICC best list. Congrats
>>>>>>to Hyatt!
>>>>>
>>>>>One reason Crafty is rated so high is his incredible noplay list, refusing to
>>>>>play other high rated computer programs when he loses a few times...
>>>>
>>>>
>>>>Please name the "high rated programs" on crafty's noplay list, if you want to
>>>>make a statement like that...
>>>>
>>>>Here is the actual ICC noplay list:
>>>>
>>>>*********        -human cheating
>>>>*********        -human cheating
>>>>CraftyCrafty     -crafty clone
>>>>*********        -bad behavior
>>>>grouchy          -crafty clone
>>>>*********        -human cheating
>>>>*********        -admitted human cheating
>>>>*************    -human cheating
>>>>ComputerMan      -craftyclone
>>>>Dementia         -disconnector
>>>>EA6PZ            -censored for attitude
>>>>Eza              -crafty clone
>>>>*********        -human cheating
>>>>attakinski       -disconnector (chessmaster celeron 333)
>>>>cookies          -crafty clone
>>>>criollo          -crafty clone
>>>>DesX             -crafty clone
>>>>*************    -human cheating
>>>>ibrax            -human cheating (admitted)
>>>>Lippy            -crafty clone
>>>>bookbuilder      -crafty clone
>>>>counterplay      -crafty clone
>>>>*****            -human cheating
>>>>********         -human caught playing and observing at same time
>>>>GODMODE          -crafty clone
>>>>inmortal         -crafty clone
>>>>Varguz           -disconnector and more than 4 games in a row.
>>>>ban              -disconnected multiple times in one game.  (junior 6.x)
>>>>brut             -crafty clone
>>>>crafty450        -crafty clone
>>>>Data             -crafty clone
>>>>dini             -refused to identify program/hardware
>>>>egghead          -crafty clone
>>>>Good-Boy         -everybody has noplayed him for attitude
>>>>Jack-Daniels     -crafty clone
>>>>*********        -human cheating
>>>>
>>>>Any names with ***** in them are humans that were caught cheating but which
>>>>have not yet gotten a (C) nor admitted it.
>>>>
>>>>The "disconnectors" are done by my custom interface when I run it.  If someone
>>>>disconnects two times in one game, does so in two consecutive games, they get
>>>>+noplayed for obvious reasons.
>>>>
>>>>Crafty Clones are _not_ wanted.  I can do those games offline.  Xboard and my
>>>>custom interface both automatically +noplay any crafty clone that matches
>>>>crafty.
>>>>
>>>>
>>>>
>>>>Here is best(c):
>>>>
>>>>Standard            Blitz               Bullet
>>>>2827 OzsO(C)        3251 crafty(C)      3123 crafty(C)
>>>>2783 Good-Boy(C)    3155 Mofongo(C)     2960 Ferret(C)
>>>>2724 Ferret(C)      3145 A-Morozevi(GM) 2956 ZarkovX(C)
>>>>2714 Lynnett(C)     3136 Ferret(C)      2857 Sammour-Hasbun
>>>>2693 TheComputer(C) 3115 Hawkeye(IM)    2854 Dlugy(GM)
>>>>2667 crafty(C)      3069 Vic11          2799 Lippy(C)
>>>>2655 SandmanJr(C)   3068 FlyingPike(GM) 2791 Wagner(FM)
>>>>2612 KillerGrob(C)  3061 ban(C)         2779 Vic11
>>>>2603 cptnBluebe(GM) 3025 gahan(GM)      2771 vaska(GM)
>>>>2593 ZarkovX(C)     3018 Lippy(C)       2760 Secret(C)
>>>>2583 counterplay(C) 3016 Tendulkar(GM)  2760 Tack(GM)
>>>>2577 singacrafty(C) 3013 cptnBluebe(GM) 2754 KillerGrob(C)
>>>>2577 Zenith(C)      3009 Dlugy(GM)      2750 Masterchess(C)
>>>>2576 Moron(C)       3006 Rix(IM)        2745 Hawkeye(IM)
>>>>2569 Steffie(C)     2996 EggSalad(C)    2733 brut(C)
>>>>2548 triskelon(C)   2995 GMAlex(GM)     2721 nataf(GM)
>>>>2543 BountyHunte(C) 2990 Lolita(C)      2718 pap(GM)
>>>>2542 Lippy(C)       2984 NDShort(GM)    2716 UFGator(C)
>>>>2541 mundilfari(C)  2974 jeleen(GM)     2691 jaguar
>>>>
>>>>
>>>>Please show me all those "top-rated" programs I have noplayed.  I play Ferret,
>>>>Zarkov, etc.  On the standard list, I have played ozso until he quit playing me
>>>>as he was trying to see how high he could drive his standard rating.  I play
>>>>Ferret regularly.  Sandmanjr.  Zarkovx, and bountyhunter (no crafty clones at
>>>>all).  On the blitz list, I play ferret, have played ban a lot although he got
>>>>+noplayed sometime recently by the automatic disconnect detector.
>>>
>>>
>>>This is really disappointing, as Ban and Ferret are the only SMP-capable
>>>programs (besides other Crafty clones) on ICC.  I enjoyed watching the Crafty
>>>vs. Ban encounters - the games were always very tense and well fought.
>>>
>>>Despite the history between you and Amir, I doubt that the disconnects were
>>>intentional.  Probably just a poor connection on his side.  I hope you will
>>>reconsider the "noplay" status.
>>>
>>>--Peter
>>
>>I got noplayed by crafty last week. I think it was playing more than 4 games in
>>a row rather than disconnecting. At the time crafty's rating was 3146, so it
>>seems it's rating jump is a result of noplaying ban. Crafty & clones typically
>>gain around 200-300 points when they don't play other computers. I didn't
>>realize crafty's noplay list is so long, but looking at it it effectively
>>doesn't play top computers any more (ferret is hardly around these days).
>>
>>I know about crafty's rules for not disconnecting (suspicion of cheating, what
>>else ?), and not playing more than 4 games in a row against a computer (mustn't
>>keep those humans waiting. Mind you it may be hours between games, it's your
>>business to keep track of who crafty plays). I find both, in the context of
>>games between two competitors for top blitz position to be unsportsmanlike and
>>rude, but so be it.
>>
>>I don't have a noplay list, by the way, but if I did, I think crafty would have
>>a place on it. Here is a sample of bad behavior:
>>
>>- On a previous occasion I was noplayed by crafty after winning three games in a
>>row, and on the way to win a 4th one, when I had to disconnect. When trying to
>>complete this game I found I was noplayed. I messaged Bob about this, quoting
>>the documented ICC rule that censoring someone you have an adjourned game with
>>is abuse. I was answered (rudely) that that's just how the program behaves and
>>it's my fault. I complained to the ICC admins on that occasion.
>>
>>- Crafty's connection is often poor, and it has big lags, of up to minutes per
>>move. If this happens, don't disconnect ! That's cheating. Crafty sometimes
>>disconnects due to connection problems, but that's not cheating.
>>
>>- Crafty will not accept a draw offer ever, even not when it has insufficient
>>material to win.
>>
>>- On one occasion, when the opponent had insufficient material (bishop vs. pawn,
>>I think), not only did it refuse to draw, but with several minutes on its clock,
>>it did not make a move and let time run out (ICC declared this a draw of
>>course). The opponent cannot just walk away because crafty has a pawn. I think
>>this is the worst form of abuse I've seen on ICC.
>>
>>In regard to the question of what Crafty's ICC rating reflects: It says
>>something, but not much. The current version (17.0 ?) is pretty competent, I
>>think, but it doesn't feel much better than 16.6, which was rated hundreds of
>>points lower. There were intermediate versions that had ICC ratings above 3200
>>that were definitely soft and were consistently creamed by Junior. Crafty's
>>rating is more heavily influenced by whether competition like Ferret and Ban are
>>around.
>>
>>Amir
>
>
>Bob, if you are reading, may I make two suggestions?
>
>1) If you want to enforce the "4 in a row" rule, do so automatically.  Allowing
>a 5th game and then subsequently +noplaying the opponent seems inconsistent.
>Not everybody stops to read Crafty's finger notes.
>
>2) Reconsider Crafty's policy for handling disconnects.  It seems unfair that an
>account can get permanently +noplayed just because it had a poor network
>connection one day.  There must be a better way to deal with this.
>
>The current situation with Ban is disappointing, to say the least.
>
>--Peter


The disconnect detection is pretty reliable:  two disconnects in a game, and it
has to happen two games in a row.  IE if in any two consecutive games, you
disconnect twice in each game, you get zapped.  The chances of that happening
accidentally seems very low.

As far as the +noplay after the 4th game, I get a message from crafty when that
happens.  I then send a message to the computer operator explaining my 4 games
in a row limit, and then I -noplay them.  Of course if they violate this again,
they might be 'stuck'.



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