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Subject: Re: Passed pawn values

Author: Scott Gasch

Date: 14:08:40 10/27/99

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[...]
>int simplePP[8] = 			{ 999,  55,  33,  23,  16,  12, 0, 0 };
[...]

This is interesting... a pawn on the seventh for cyclone is 255 (+2.55) while on
the 6th rank is 128.  It also gets a passed pawn bonus of 30 unless it is
blocked in which case it is 15.  King support is 20.  Connected passed pawns get
+3 each additional.

The reason that I used 255 as the 7th rank static bonus is because the engine
was so cavalier about playing passed pawns until I upped this drastically.  A
good percentage of its losses were due to ignoring a passer and doing other
stuff until it got to the 6th or 7th rank.  It was not until then that the
program realized it was in trouble.

I justify the 255 score because even an unpromotable but sustainable passed on
the seventh is tying up at least one minor piece.  This is often a winning
advantage for the side with the pawn threat.

Comments?
Scott



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