Author: Christophe Theron
Date: 23:09:49 10/27/99
Go up one level in this thread
On October 27, 1999 at 22:22:19, Robert Hyatt wrote:
>On October 27, 1999 at 18:05:24, Amir Ban wrote:
>
>>On October 27, 1999 at 15:27:35, Robert Hyatt wrote:
>>
>>>>On October 26, 1999 at 12:54:02, Amir Ban wrote:
>>>>
>>
>>>>
>>>>
>>>>I had trouble myself believing that it's doing this, but it did.
>>>>
>>>
>>>If it hung, I'd believe it. Because if crafty 'dies' xboard won't restart
>>>it, it just lets the game sit until the clock runs down. The only abuse I
>>>see here is that this has happened on many occasions and most GM players
>>>will see it and message me. Other non-titled players (and a few titled ones
>>>I admit) will promptly match it 20-30 times and let it flag every game to
>>>run their rating up.
>>>
>>
>>Now you make it sound like you are a victim here. The point is that I've NEVER
>>seen crafty lose on time. Then it let's the clock run out in exactly the
>>position where it won't lose anything over it.
>>
>>Coincidence ? Sure, if you say so.
>>
>
>
>To make this simple for you to understand, if you think that I have _ever_
>programmed crafty to just sit and wait, you are full of snot.
This is becoming interesting. At least I have just learned one more english
word, "snot".
Not sure if I can use it outside CCC, but at least here it might be useful.
Christophe
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