Author: Christophe Theron
Date: 23:09:49 10/27/99
Go up one level in this thread
On October 27, 1999 at 22:22:19, Robert Hyatt wrote: >On October 27, 1999 at 18:05:24, Amir Ban wrote: > >>On October 27, 1999 at 15:27:35, Robert Hyatt wrote: >> >>>>On October 26, 1999 at 12:54:02, Amir Ban wrote: >>>> >> >>>> >>>> >>>>I had trouble myself believing that it's doing this, but it did. >>>> >>> >>>If it hung, I'd believe it. Because if crafty 'dies' xboard won't restart >>>it, it just lets the game sit until the clock runs down. The only abuse I >>>see here is that this has happened on many occasions and most GM players >>>will see it and message me. Other non-titled players (and a few titled ones >>>I admit) will promptly match it 20-30 times and let it flag every game to >>>run their rating up. >>> >> >>Now you make it sound like you are a victim here. The point is that I've NEVER >>seen crafty lose on time. Then it let's the clock run out in exactly the >>position where it won't lose anything over it. >> >>Coincidence ? Sure, if you say so. >> > > >To make this simple for you to understand, if you think that I have _ever_ >programmed crafty to just sit and wait, you are full of snot. This is becoming interesting. At least I have just learned one more english word, "snot". Not sure if I can use it outside CCC, but at least here it might be useful. Christophe
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