Computer Chess Club Archives


Search

Terms

Messages

Subject: Re: Rebel Century - Windows Program?

Author: Lawrence S. Tamarkin

Date: 00:53:18 10/28/99

Go up one level in this thread


Your post is very incitefull.  I think of all the Windows chess programs I've
seen, Genius 5 and 6, has the finast scalable boards, with the best overall
look, in both 2d & 3d. (Also Genius 2 in Dos looked pretty cool to me). Perhaps
Fritz6 will equal this, or come close?

Larry


On October 27, 1999 at 15:35:02, Ratko V Tomic wrote:

>> Does the Rebel DOS-like environment and all the other things I
>> mentioned bug anyone but me?
>
>Well, it is indeed more convenient to run straight Windows program and these
>also generally look better. But the price for Windows convenience and looks is
>at least 5% in CPU performance (likely more with all the stuff people run under
>Windows, and especially on newer CPU's dependent on on-chip cache for their high
>speed [the CPU is internally clocked 4-6 times faster then when accessing the
>external memory) , the flushing of the CPU cache with interrupt driven Windows
>threads can make much bigger difference with programs well tunded to fit their
>core code in the 128-256K on-chip cache memory), plus greatly reduced hash
>tables. If you have 64Mb RAM on your machine, in Windows 98 you can safely use
>32Mb without worrying about disk swapping. In DOS you get 60-63 Mb for hash
>tables. Which means you can have twice as large time limit before the table
>fills up. And with programs which keep hash tables between moves, thus can make
>good use of any amount of RAM you have, it makes diffgerence at any time
>control.
>
>So, it's a tradeoff. If you're running the program in a competition, you would
>want every last bit of performance, so you would go with a DOS program (provided
>it is otherwise the same engine, i.e. it isn't an older 16-bit code under DOS
>and newer 32 bit code under Windows as with Hiarcs 7/7.32, but even here the
>16-bit DOS version seems to be a bit stronger).
>
>
>There is also a somewhat needless low standard for the DOS UI, i.e. I find it
>somewhat annoying to look at the bare bone low res VGA graphics, when the
>typical VGA card of the last 3-4 years can support twice as high resolution. So
>switching on the same machine between, say Hiarcs 7.32 and Rebel 10 is a
>distracting, esepcially on laptops where LCD screens don't have naturally
>stretchable pixels for different resolutions but have fixed size sharp square
>pixels. On such screens low res means you either have to watch a tiny image in
>the center of the screen or with pixel doubler (which replicates each pixel with
>2x2 sharp pixels), the picture will fill up the screen but you get a very ugly
>jagged edges and large, quite visible, squares for pixels. All that is
>completely needless annoyance, given how much effort these folks spend on their
>programs, it is a comparatively trivial matter to provide a board and piece sets
>in several common resolutions and let user pick the right one for their screen.
>
>As for scaling window, I don't care about it as long as I can have the largest
>square board with matching piece sizes that fits on the screen (and no program
>gives that, unfortunately, they all have to have some stuff below and above,
>cutting down on the max square). CM6k can magnify the board close to the max
>possible, but it keeps its 2D & 3D pieces always the same size, so it is a
>useless capability there (does anyone ever try out these things over there?).
>Fritz UI has a fairly large max board with scalable pieces, but still not as
>large as CM6k (or as the screen will allow), they have to have oversized buttons
>and other items below and above, which could well be on the sides (or activated
>when needed over something else). Rebel 10 has a large board option, but it has
>an ugly deformed piece set for it (compared to its default size pieces). So I
>haven't seen yet a program, DOS or Windows, which uses the max screen square and
>the matching piece sizes. Of other visual features, 3D set is for me useless,
>since I tend to use these programs to play chess not as a screen blanker or a
>visual artwork exhibit.
>
>I think with a little bit of more attention to DOS interface (and an artist plus
>a few chessplayers who actually use the program helping in the design), you
>could have as good looking set (not necessarily freely scalable but in several
>discrete sizes) and better performance for DOS program than for the Windows
>versions. But, looking at the priorities of various companies, that won't
>happen. You can get looks or you can get brains, and you can't have both. I
>personally would pay for upgrade of DOS Rebel 10 (which I like playing more than
>other programs) just for the higher res pieces and a full size board (with
>decently shaped pieces), without any other improvements. But Rebel Century
>doesn't seem to have either. (And I agree with you, their database algorithms
>could use some optimizations as well.)



This page took 0 seconds to execute

Last modified: Thu, 15 Apr 21 08:11:13 -0700

Current Computer Chess Club Forums at Talkchess. This site by Sean Mintz.