Author: Ed Schröder
Date: 03:20:34 10/28/99
Go up one level in this thread
On October 28, 1999 at 03:45:56, Dave Gomboc wrote:
>On October 28, 1999 at 02:09:49, Christophe Theron wrote:
>
>>On October 27, 1999 at 22:22:19, Robert Hyatt wrote:
>>
>>>On October 27, 1999 at 18:05:24, Amir Ban wrote:
>>>
>>>>On October 27, 1999 at 15:27:35, Robert Hyatt wrote:
>>>>
>>>>>>On October 26, 1999 at 12:54:02, Amir Ban wrote:
>>>>>>
>>>>
>>>>>>
>>>>>>
>>>>>>I had trouble myself believing that it's doing this, but it did.
>>>>>>
>>>>>
>>>>>If it hung, I'd believe it. Because if crafty 'dies' xboard won't restart
>>>>>it, it just lets the game sit until the clock runs down. The only abuse I
>>>>>see here is that this has happened on many occasions and most GM players
>>>>>will see it and message me. Other non-titled players (and a few titled ones
>>>>>I admit) will promptly match it 20-30 times and let it flag every game to
>>>>>run their rating up.
>>>>>
>>>>
>>>>Now you make it sound like you are a victim here. The point is that I've NEVER
>>>>seen crafty lose on time. Then it let's the clock run out in exactly the
>>>>position where it won't lose anything over it.
>>>>
>>>>Coincidence ? Sure, if you say so.
>>>>
>>>
>>>
>>>To make this simple for you to understand, if you think that I have _ever_
>>>programmed crafty to just sit and wait, you are full of snot.
>>
>>
>>
>>This is becoming interesting. At least I have just learned one more english
>>word, "snot".
>>
>>Not sure if I can use it outside CCC, but at least here it might be useful.
>>
>>
>>
>> Christophe
>
>For any others who are still curious as to the meaning of snot, it is the gooey
>stuff that lands on the tissue paper ("kleenex") when you blow your nose.
>
>:-)
>
>Dave
I understood "snot" immediately, in dutch it has the same meaning :-)
Ed
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