Author: Robert Hyatt
Date: 11:42:11 10/28/99
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On October 28, 1999 at 02:09:49, Christophe Theron wrote: >On October 27, 1999 at 22:22:19, Robert Hyatt wrote: > >>On October 27, 1999 at 18:05:24, Amir Ban wrote: >> >>>On October 27, 1999 at 15:27:35, Robert Hyatt wrote: >>> >>>>>On October 26, 1999 at 12:54:02, Amir Ban wrote: >>>>> >>> >>>>> >>>>> >>>>>I had trouble myself believing that it's doing this, but it did. >>>>> >>>> >>>>If it hung, I'd believe it. Because if crafty 'dies' xboard won't restart >>>>it, it just lets the game sit until the clock runs down. The only abuse I >>>>see here is that this has happened on many occasions and most GM players >>>>will see it and message me. Other non-titled players (and a few titled ones >>>>I admit) will promptly match it 20-30 times and let it flag every game to >>>>run their rating up. >>>> >>> >>>Now you make it sound like you are a victim here. The point is that I've NEVER >>>seen crafty lose on time. Then it let's the clock run out in exactly the >>>position where it won't lose anything over it. >>> >>>Coincidence ? Sure, if you say so. >>> >> >> >>To make this simple for you to understand, if you think that I have _ever_ >>programmed crafty to just sit and wait, you are full of snot. > > > >This is becoming interesting. At least I have just learned one more english >word, "snot". > >Not sure if I can use it outside CCC, but at least here it might be useful. > > > > Christophe It is a common word. It is what you get when you blow your nose. :)
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