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Subject: Positional speed. Some Web Page about this that you know.

Author: leonid

Date: 18:26:33 10/29/99


Hi!

It is for some time I am trying to find the raw speed of "positional logic" and
maybe today it is my chance. We reached the week-end! Everybody is on Internet!

I want to find at what speed generally logic (in chess game) find the move when
it looks through all the possibilies. I want to say that search goes at "brute
force" and at "fixed depth" without any extensions. Those funny extensions is
the reason why I can't find this apparently simple response on my own.

Maybe we have some place that even deel with the raw speed of the game that I
never find. Recently, for instance, I descovered that we have some places that
could help me in the past to recognize the speed of my strange "mate solving
logic". We even have few men that wrote something like mine "mate solving
logic". Logic for solution of mate containing positions. I found through the
Heiner Marxen page (he write its logic for soving the mate) one unique link to
the next forgotten place in our strange world. This place (page of Valentin
Albillo for 1997) contain actually magnificently documented mate containing
positions with all the data that I could only dream when I needed it. Maybe the
same existe for "positional logic". I just don't know where I can find the
response that I need.

I will write here, for the sake of "maybe", the time that positional logic took
for solving one position. Maybe you could give your estimation of speed without
that much data at all.

Initial position of every chess game. Move for this position is found though the
logic. Identical search done for 6, 8 and 10 plys. AMD 400M. Brute force search
at fixed depth. No extensions.

6 plys           8 plys         10 plys
0.27 sec.        11 sec.        421 sec.

Thanks,
Leonid.



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