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Subject: Re: Time-managenent of programs dependent of remaining time of the opponent?

Author: Enrique Irazoqui

Date: 06:58:57 10/30/99

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On October 30, 1999 at 09:49:14, Robert Hyatt wrote:

>On October 30, 1999 at 09:32:22, Peter Schneider wrote:
>
>>Time-management of programs dependent of remaining
>>time of the opponent?
>>
>>In human-human matches the time for reflection is considerably
>>influenced from the remaining time of the opponent.
>>E.g., if the opponent has only little time at his clock (Zeitnot),
>>fast moves can be beneficial in order to shorten his
>>"permanent brain" time.
>>
>>Is this concept already realized in programs?
>>
>>Peter Schneider
>
>
>Mike Byrne wrote code like this for Crafty.  We ran with it for a year or
>so and it had its plusses.  But on the other side of the coin, you are ahead
>on time, and yet you use less because your opponent has less.  I finally
>decided that I didn't like the overall result, although the idea seems
>reasonable.

I think it was Tal who in his Autobiography said that playing quickly when the
opponent was in time trouble was a typical mistake of amateur players. Instead,
he recommended to use time fully, but complicating matters as much as possible.

Enrique



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