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Subject: Re: Time-managenent of programs dependent of remaining time of the opponent?

Author: Ricardo Gibert

Date: 08:14:59 10/30/99

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On October 30, 1999 at 09:32:22, Peter Schneider wrote:

>Time-management of programs dependent of remaining
>time of the opponent?
>
>In human-human matches the time for reflection is considerably
>influenced from the remaining time of the opponent.
>E.g., if the opponent has only little time at his clock (Zeitnot),
>fast moves can be beneficial in order to shorten his
>"permanent brain" time.

The idea of playing fast when your opponent is low on time is only reasonable
when your position is bad. It is a definite mistake otherwise. For instance an
old, but effective trick in human play when your position is bad, but both sides
have a lot of time, is to let your own time run down to about 3 minutes to
induce your opponent to make the mistake of trying to run you out of time rather
than simply winning the position. A friend of mine has done this in tournament
play with success. The justification is you are risking little with a bad
position.

A "comprommise" idea is to take your time on a move, play a burst of 3-4 moves,
then take your time again, etc.

>
>Is this concept already realized in programs?
>
>Peter Schneider



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